![]() This leads to a small room with EXP and a key statue. In the barn with the boss, climb the ladders up to the very top floor. Shoot it and the key will drop to the bottom of the ladder. There is a watchtower in the village with flash bolts and EXP at the top. There is a room blocked by three boards, shotgun these away and burn the enemy on the floor. Towards the end of the level there is a house on the right pathway. The statue is on a wall to the left of this gate. While following Leslie he will run away into the dark, shortly after this you will come to a gate with a fire nearby. As far as I am aware there are no keys in this chapter. If you die and return to checkpoint, any keys (or collectibles) you gathered WILL NOT BE SAVED. ![]() The following is a list of the keys I have currently found: To open them you have to find keys within the game, which are hidden inside small breakable statues or (annoyingly) inside the lockers. These lockers contain random items that will help you health syringes, more ammo, 5000 upgrade gel etc. ![]() On one of your first visits to the safe area the nurse will lead you to a back room, with 2 walls covered in lockers. These rooms are easy to find, they are usually directly in your path and you can hear the song Clair De Lune playing from within them (it gets louder the closer you are). Throughout the game you will periodically find rooms which contain mirrors that allow you to transport to the game's safe zone. Huge thanks to slushiaddict, funkym0nkey77, Urban Legxnd, L0cke89, CyberneticHFX, CRO5573Y, Priit3 and Astaroth1337 for their help in the comments!.
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